Post by Anna Stutler on Mar 4, 2011 16:13:33 GMT -8
God modding is bad. Don’t do it. The End. *leaves*
Oh, wait. You don’t know what constitutes a god-mod? *sigh* Well, okay then, let me explain it.
“God modding” in RPing has two parts. One is when your character is able to do absolutely anything, with no limits or boundaries. Really, this is a type of Mary Sue or Gary Stu, but I’m including it here. One example of this is if the character cannot be harmed by anything, no matter what the other player does. This can also be when someone does an action/actions that are impossible to defend against, or when they use an over powered force to trample all enemies in their path.
Granted, there are some characters who are on the level of gods and are practically invulnerable. But in the Disneyverse, even Zeus and Chernabog have weaknesses. And these uber powerful characters are being reserved as NPCs (Non-Player Characters) so that no one has an unfair advantage. Also, these characters rarely do anything directly, which limits their presence in a fight.
The second part of God modding is when a player describes how the other player is affected by something, without giving them a chance to defend against the attack. This could be by being able to dodge everything, but have all of your attacks hit your opponent. It can also be “taking over” the other character, such as through mind control. It doesn’t matter if your character has the ability for mind control—if you’re going to use it in play, all actions have to be worked out with the other character so that they’re agreeing to anything you do with their character.
For example:
Player A dodges Player B’s sword attack, and then dodges the lightning bolt Player B casts. Player A then hit’s Player B, sending them flying through the air, and hits them with a giant fire blast.
Now, this is not to say that a character cannot perform an attack that is within their established abilities. Let’s say Anna, a sorceress-in-training, was fighting Maleficent, a very powerful faerie. Anna puts up shields to defend herself, and Maleficent destroys them. This is acceptable, because it is established that Maleficent is more powerful than Anna, and thus has the skills to destroy her shields. However, it would be unacceptable for Maleficent to destroy Anna’s shields, and then proceed to set Anna on fire, without giving Anna a chance to defend herself.
In short, you can’t force anyone to be affected by anything and say how they react without letting them act. You also can’t have a character that is never affected by an attack. All of our characters have weaknesses, and those weaknesses must be acted upon.
God modding will not be tolerated on this site. You will receive one warning, then be put on temporary suspension (for 2 weeks), then you will be banned from the site. If you feel someone is god modding in a thread, please notify one of the admins.
Oh, wait. You don’t know what constitutes a god-mod? *sigh* Well, okay then, let me explain it.
“God modding” in RPing has two parts. One is when your character is able to do absolutely anything, with no limits or boundaries. Really, this is a type of Mary Sue or Gary Stu, but I’m including it here. One example of this is if the character cannot be harmed by anything, no matter what the other player does. This can also be when someone does an action/actions that are impossible to defend against, or when they use an over powered force to trample all enemies in their path.
Granted, there are some characters who are on the level of gods and are practically invulnerable. But in the Disneyverse, even Zeus and Chernabog have weaknesses. And these uber powerful characters are being reserved as NPCs (Non-Player Characters) so that no one has an unfair advantage. Also, these characters rarely do anything directly, which limits their presence in a fight.
The second part of God modding is when a player describes how the other player is affected by something, without giving them a chance to defend against the attack. This could be by being able to dodge everything, but have all of your attacks hit your opponent. It can also be “taking over” the other character, such as through mind control. It doesn’t matter if your character has the ability for mind control—if you’re going to use it in play, all actions have to be worked out with the other character so that they’re agreeing to anything you do with their character.
For example:
Player A dodges Player B’s sword attack, and then dodges the lightning bolt Player B casts. Player A then hit’s Player B, sending them flying through the air, and hits them with a giant fire blast.
Now, this is not to say that a character cannot perform an attack that is within their established abilities. Let’s say Anna, a sorceress-in-training, was fighting Maleficent, a very powerful faerie. Anna puts up shields to defend herself, and Maleficent destroys them. This is acceptable, because it is established that Maleficent is more powerful than Anna, and thus has the skills to destroy her shields. However, it would be unacceptable for Maleficent to destroy Anna’s shields, and then proceed to set Anna on fire, without giving Anna a chance to defend herself.
In short, you can’t force anyone to be affected by anything and say how they react without letting them act. You also can’t have a character that is never affected by an attack. All of our characters have weaknesses, and those weaknesses must be acted upon.
God modding will not be tolerated on this site. You will receive one warning, then be put on temporary suspension (for 2 weeks), then you will be banned from the site. If you feel someone is god modding in a thread, please notify one of the admins.